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Deckhand

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Devlog

  • The harness came first: how this game came to be
    August 08, 2026 by Meeka Interactive#AI, #Godot, #Playtesting, #Automation, #Gamedev
    The harness came first: how this game came to be Deckhand exists backwards. Most games get playtesting tools built for them; this game was built to prove out the tools. I'd been developing a playtest... Continue reading
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